Jurassic World: Fallen Kingdom Review/First Reaction
So I just saw Jurassic
World: Fallen Kingdom, the sequel to 2015’s Jurassic World, which was essentially a soft reboot of the Jurassic Park franchise, though I don’t
really think of it as part of the true Park
series—it’s the next step in the series’ evolution, if you will.
I don’t really know where to begin with this one. I wasn’t
all that excited for it, based on the direction Jurassic World chose to go, with incorporating a genetic hybrid as
the main antagonist and dishing out far more over-the-top action, dialogue, and
situations than the original film. In the end, I’ve realized that, being such a
fan of the Jurassic franchise, and a
fan of dinosaur movies in general, it would take a lot for me to actually fully not
like one of these movies. So yeah, I didn’t dislike it. But did I like it? Well...a little.
First, the positives. Chris Pratt is Chris Pratt, I’ve
accepted that. But, he did a good job this time around. Not that he wasn’t
decent before, but he’s even a bit more likable and entertaining. There are
plenty of dinosaurs in this movie, from beginning to end, and not too many long
stretches without any dinos. Plenty of references are made to the previous
films, as well as the novels upon which the first two movies are based, and
many of these references I quite enjoyed. The visual effects were a tad better
than before, and the cinematography was much better. It was darker, more
varied, and a few of the shots were really well executed, particularly one of a
Brachiosaurus standing amid the volcanic cloud spreading over the island. Some
of the action sequences were suitably exciting and unique. I really enjoyed the
gyrosphere going over the cliff into the ocean, as seen in the trailers, which
reminded me of The Abyss, and a scene
with the T-rex, though not action-packed, was reasonably entertaining, as well.
The biggest problem is the story. It’s a bit familiar, a bit
scattered, and significantly ridiculous. Yes, that word could be used to
describe many parts of this movie. The concept of the island being an erupting
volcano is one that turned many people off right away, I think. While you could
say it plays into the general ridiculousness of the whole movie (which it
does), it’s also something significant in the novels, and there’s mention in The Lost World: Jurassic Park of the facilities
running off geothermal power. So yes, it does work, technically, in the world
of the film. But I’m reminded of Malcolm’s line from the original: “Just
because you could, you didn’t stop to think if you should.” I still don’t love
the island erupting concept, but moving past that, there’s a lot of material
regarding the nature of cloning and creation, as there should be in any good Jurassic movie. That’s something I
missed from Jurassic World, which
focused more solely on the theme part aspect and the action. But now that I got
what I wanted...I wish I didn’t.
Jeff Goldblum is back as Ian Malcolm—something all the fans
were eager to see—but not only is his appearance predictably brief, his dialogue
is not all that great, and Goldblum’s delivery is not that enthusiastic. Dr. Wu
is back, as well, the only character from the original who returned for the
previous Jurassic World. This time
around, he’s gone full crazy Frankenstein, which annoyed me. Two of the new
characters, Zia, a paleoveterinarian, and Franklin, an IT guy, are actually
pretty likable additions to the series, both believable and funny.
Unfortunately, they aren’t in the movie enough. There are two main parts of the
story: the rescue of the dinosaurs from the island (blatantly copying what was
done in The Lost World) and the
goings on in a secluded mansion of an elderly rich man, John Lockwood, who was once
partnered with John Hammond, the creator of Jurassic
Park. This supposedly important character felt rather contrived—for being
so important, how come we’re only hearing about him now? It’s been five movies!
Some of the stuff that happens at the mansion ranges from boring, to straight
up dumb, but almost every time it cuts away from the island or the transport of
dinosaurs to the mainland, it’s less interesting.
Every one of these movies has to have at least one kid in
it, apparently. The kid in this one is a non-character. She just wanders around
the mansion, curiously looking at stuff, and yet she’s much more crucial to the
story than you might expect. There was basically nothing I found likable about
her. I just wanted her out of the movie.
A big problem Jurassic
World had was a lack of practical effects
and an overabundance of
questionable cgi. It was pushed in the marketing that Fallen Kingdom would have more practical dinosaur effects, with
full-size animatronics interacting with the actors. There are a few, but they
severely pale in comparison to the dinosaurs created by Stan Winston for the Jurassic Park trilogy. I don’t know if
it’s the effects guys’ fault, or if it’s the lighting, or the way they’re shot,
but they still don’t look as convincing or lifelike as in previous films.
I don’t want to say too much, as to avoid spoilers, but if
you’ve seen the trailers, then the whole movie has basically been spoiled for
you, anyway, so what I’m going to talk about in the next two paragraphs I’ll
preview with a spoiler alert. The Indoraptor is introduced about halfway
through, as the perfect killing machine—more perfect than any other cloned
creature. The only problem is, it’s not! The Velociraptor is still more
effective. I wasn’t a fan of the Indominous Rex, and this thing is essentially
the same, only smaller. The third act tries extremely hard to be scary, but it
just isn’t. This creature is no scarier than a real dinosaur would have been.
The climax of the film is almost exactly the same as what
Steven Spielberg was originally going to shoot for the first Jurassic Park. Instead of having the
T-rex show up to kill the last two Velociraptors, the collapsing skeletons were
going to do the job, with one of the raptors impaled by a rib. I have no doubt Fallen Kingdom’s ending was meant as a
tribute to that original idea. What I find baffling is, if Spielberg abandoned
that concept in favour of something more epic and satisfying, which I don’t think
anyone would argue that yes, it is
better than a rib impaling the villainous creature, why would the filmmakers
think doing that ending would make for a more exciting climax? Shouldn’t they
be trying to outdo the previous Jurassic
World ending? This ending is pathetic in comparison.
At this point, I don’t have a lot else to say about Jurassic World: Fallen Kingdom. I really loved the opening scene, and I was into it for the first act, but it
started losing me halfway through, and by the end, I was kind of tired of it. The
more I think about it, the more issues I seem to find. Given this is my initial
reaction, it could change somewhat in the future, but as of right now, I would
say it’s my least-favourite entry in the series. They just pushed the
boundaries of believability too far past the tipping point. Jurassic Park made you believe everything you saw. Jurassic World: Fallen Kingdom doesn’t
make you believe much of anything. It’s still a fun action adventure film with
lots of dinosaurs, some surprisingly dark moments, and interesting concepts,
but is far outside the realm of believable, exceptional filmmaking—even further
than the first Jurassic World already
was.
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